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Slides


KreatureKind – the story so far (Story Time)


Game Design & Narrative Fundamentals


When Gameplay met Narrative – A Love Story on a ...



Surviving in the post-indiepocalyptic wasteland (Games Gathering, Kiev)


Releasing and distributing games on Steam (and other platforms)


Miljödesign (Level Design) 2019



Being Indie


UI at Valiant Game Studio


UX & interaction design



Being Valiant: The First Year in the Life of a ...



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