Skip to content
Back Home
  • Game Development
    • Valiant Game Studio
    • Game Credits
    • Software/Game Prototypes
    • Other Initiatives
  • Articles & Talks
    • Speaker experience
    • Talk recordings
    • Lecture slides
      • Narrative
      • Game Design
      • Level Design
      • Indie
      • UI
      • QA
      • Other
  • Writing
    • Short stories
    • Poetry
    • Interactive
    • Lyrics
  • Other
    • Historical & LARP Clothes
    • Art
    • Photography
    • Music
  • About & Contact
  • Search
Back Home
  • Search
  • Game Development
    • Valiant Game Studio
    • Game Credits
    • Software/Game Prototypes
    • Other Initiatives
  • Articles & Talks
    • Speaker experience
    • Talk recordings
    • Lecture slides
      • Narrative
      • Game Design
      • Level Design
      • Indie
      • UI
      • QA
      • Other
  • Writing
    • Short stories
    • Poetry
    • Interactive
    • Lyrics
  • Other
    • Historical & LARP Clothes
    • Art
    • Photography
    • Music
  • About & Contact

Daily Archives: 2017-01-26

15 posts

Narrative that asks Tough Questions

Miljödesign (Level Design) 2016

Armor in games, and in general

Understanding and respecting QA

Pitching your game design

Narrative design basics

Juiciness

Player types, and challenges

MVP, VS, GDD, etc

Feedback Loops and Triggers

Posts navigation

    • 1
    • 2
  • Older posts Older posts

© 2023 Anaka.se – All rights reserved