Skip to content
CV
Resume
PDF version
Game Credits
Speaker Experience
Honors & Awards
Portfolio
Gamedev Portfolio
Software/Game Prototypes
Articles & Talks
Speaker Experience
Courses
Recordings
Lecture Slides
Writing
Games
Short Stories
Poetry
Lyrics
Hobbies
Art
Reenactment & LARP
About & Contact
Juiciness
Lecture #5.2- Juiciness
Post navigation
←
Player types, and challenges
Narrative design basics
→